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Virtual Reality at PUL IS SUSPENDED UNTIL FURTHER NOTICE, AS A TOOL FOR SOCIAL DISTANCING.

Virtual reality (VR) is a realistic and immersive simulation of a virtual environment, experienced through interactive software and hardware. VR technology is available to the Princeton University community at the Stokes Library in Wallace Hall.

Virtual Reality at PUL

 

Virtual Reality (VR) at Princeton University Library is a new initiative that is being launched in the Stokes Library. The goal of this new program is to support education technology, exploration, and new forms of data visualization through emerging technology at Princeton University. Extended reality has an opportunity to immerse users into a new environment. The following services will be provided in support of VR at PUL:

  • Course-integrated programming
  • VR headsets available for borrowing
    • Please sanitize each headset before and after use with cleansing wipes provided.
  • VR studio for free-play and exploration of virtual worlds
  • VR designated workstation for the PC-based Oculus Rift S for free-play and programming
  • Hands-on workshops to learn about VR technology
  • Curricula support and design of VR learning experiences
  • VR exhibition (located in the Engineering Library)

Please contact smporter@princeton.edu with any questions or if you have any ideas to propose.