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Virtual Reality at PUL

Virtual reality (VR) is a realistic and immersive simulation of a virtual environment, experienced through interactive software and hardware. VR technology is available to the Princeton University community at the Stokes Library in Wallace Hall.

Virtual Reality at PUL


Virtual Reality (VR) at Princeton University Library is a new initiative that is being launched in the Stokes Library. The goal of this new program is to support education technology, exploration, and new forms of data visualization through emerging technology at Princeton University. Extended reality has an opportunity to immerse users into a new environment. The following services will be provided in support of VR at PUL:

  • Course-integrated programming
  • VR headsets available for borrowing
  • VR studio for free-play and exploration of virtual worlds
  • VR designated workstation for the PC-based Oculus Rift S for free-play and programming
  • Hands-on workshops to learn about VR technology
  • Curricula support and design of VR learning experiences
  • VR exhibition (located in the Engineering Library)

Please contact with any questions or if you have any ideas to propose.